Runecraft

Runecraft is the flagship rune, literally. This Rune uses the magic of Conductance to determine the shape of the vehicle it is attached to. Any touching non-natural material will be picked up and moved with the player once the Runecraft is activated. Walking around will move the rune. Jumping and Sneaking will change altitude. Punching the rune on your right or left will rotate the whole Runecraft 90 degrees clockwise or counterclockwise.

All sorts of things can be placed on a Runecraft, including Nether Portals, redstone contraptions and pistons. Other Runes attached to the Runecraft will move their magic. Natural materials like Grass or Wood Logs will not be moved by the Runecraft and will collide as obstacles. If you really want to move natural terrain, use Faith instead.

The magic of Runecraft is that your vehicle can be any shape you want. Tier blocks determine the range away from the Runecraft rune that will conduct. Range = 2^(Tier +1)

Ideas
Could someone add a video to this page of a Runecraft being initialized, traveling, dropping off a waypoint and then disconnecting with a piston and flying off?

The eventual idea with Runecraft is to transition to a smooth movement capability. This is accomplished by making a separate independent chunk grid that is manually placed in the world given translation and rotation. It isn't there yet, because we're focusing on core functionality before we get fancy. But someday ...